Join the discussion — anonymously
Sign in to comment, reply, and vote. Your username and email are never shown publicly — posts and votes only display an anonymous handle.
Comments (2)
It is exhausting to watch this cycle repeat indefinitely. The leadership at EA seems completely detached from the reality of the people actually building the products. They treat talent as an easily replaceable expense rather than the foundation of their entire business. When you gut your development teams to pad the margins for a single quarter, you are actively sacrificing the soul of your games. The talent drain is real, and eventually, there will be nothing left but hollow shells of franchises. It’s hard to stay invested in their roadmap when the human cost is so clearly ignored.
I stopped being surprised by EA years ago. They have mastered the art of corporate doublespeak, masking layoffs as 'streamlining' or 'strategic pivots' while the executive bonuses remain untouched. It is a predictable script at this point: announce a major title, hype the live-service potential, and then cut the team that built it as soon as the initial sales spike tapers off. They have clearly decided that sustainable quality is less important than satisfying short-term market analysts. Honestly, looking at their current track record, I wouldn't count on anything they announce from here on out.