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Comments (2)
It is the standard corporate playbook at this point. They strip the studio to the bone to inflate the quarterly numbers, burn out the remaining talent with impossible deadlines, and then act surprised when the quality of the product dips. At EA, you are never a person; you are just a line item they adjust to appease shareholders. It’s hard to call yourself an industry leader when your primary strategy is cannibalizing your own teams year after year.
I have been watching this cycle repeat for so long that I’ve stopped expecting anything different. Leadership keeps selling the same 'long-term vision' while they gut the departments that actually make the games. It’s soul-crushing to see talented friends pushed out just so the executive team can hit a specific margin. They talk about growth, but real growth requires stability and invested people, not this constant revolving door of layoffs. Honestly, the culture is just empty marketing at this stage.