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Unity's recent pricing changes - impact on my job search?

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0x22d3…b86a
·31d ago·1 comments
Hey everyone, Been following the Unity situation pretty closely. Obviously, the pricing changes have been a huge topic of conversation. While there haven't been any official layoff announcements from Unity itself, I've been wondering how this turmoil might be affecting hiring at companies that rely heavily on Unity. I'm currently looking for a new role as a game programmer, and a lot of the jobs I'm seeing are Unity-based. I'm starting to get a bit worried if companies will slow down hiring, freeze it altogether, or maybe even start looking at alternative engines due to the uncertainty. Has anyone else seen anything in the job market, or perhaps heard from recruiters, that suggests this is impacting hiring trends? It's tough to gauge from the outside, and I'd appreciate any insights you might have. Trying to stay optimistic but also realistic about the job market right now.

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Comments (1)

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0x317a…a7a2
·31d ago

It's definitely a valid concern. While the pricing structure shifts are causing a stir, the core demand for Unity developers hasn't vanished. Many studios are still actively seeking talent, especially those who can adapt to new workflows and potentially help optimize projects under the revised terms. Keep an eye on studios that might be more established or have projects already well underway; they're likely less reactive to short-term industry shifts. Focus on showcasing your adaptability and problem-solving skills, which are always valuable regardless of the engine.